Let’s Get to Know You! 20+ Icebreakers for Kids

“You can discover more about a person in an hour of play than in a year of conversation.” by Plato

The beginning of the school year is a great time to lay the foundations for transforming your young learner classes into peer communities. As part of their development, children need to learn how to play and disagree with each other respectfully. Many of your young learners are still developing their social skills and for them to be successful in your class, it is important to show them how to build relationships with their peers. Getting to know you activities are fun and ensure we have a semester full of lasting memories. These relationship building activities help prevent bullying, provide opportunities for children to make new friends, and promote a culture of trust and scaffolding. Beyond these benefits, these activities get children to move, laugh, and step out of their comfort zones. Icebreakers and getting to know you activities personalize the learning. Below is a slideshow full of icebreakers  geared for children!

Get your copy of The 30 Goals Challenge, Learning to Go, or Hacking Digital Learning. Ask me about training your teachers, ShellyTerrell@gmail.com!

Getting to Know You Activities

My Favorite- In my book Learning to Go: Students draw their favorite cartoon character (0r other category) on their tablets or paper. They lift up the drawing and run to a peer with a similar drawing. In my book, find the Knowledge Swap handout to go with this activity.

Character Selfie Adventures– Pair students. Show them the Animal Selfies Tumblr or the Selfie Animal Tips video. They choose a favorite and write down reasons they liked this selfie. Then give each pair a stuffed animal, doll, character, or sock puppet. They will have to create 2 or more awesome selfies of this character.

Toy Mingle- Each student is given a toy. Pair students. Give them 1 minute to play with each other before ringing the timer. Then they find another peer to play with for a minute.

Exhibit of Me– Students create a diorama that is a gallery of objects and words representing who they are and what they like.

About Me Posters– Students can use digital poster and scrapbook tools and apps to create interactive posters describing their favorites or talents. Try any of these tools: Buncee, Tackk, Biteslides, Smore, ThingLink, or Pic-Collage.

About Me books, comics, or videos– Students can create books about their family, times they were brave, or what kind of superhero they can imagine being. Have students animate these stories with Bookcreator, Powtoons, Little Bird Tales, ToonDoo, or Makebeliefs Comix.

About Me Word Clouds– Students use tools like Tagxedo or the Image Chef iOS/Android app to showcase their talents, likes, and experiences.

Avatar Introductions– Students can introduce their digital avatars with VokiBuddyPoke 3D Avatar Creator, or Tellagami. These are more free avatar creators!

Name Poems–  They create poems about themselves with digital poster tools like Buncee, Tackk, Biteslides, Smore, ThingLink, or Pic-Collage.

My Timeline– Students create multimedia timelines highlighting significant moments using a tool like Capzles or Popplet which both have free apps for i-devices.

Ball activities

  • Students sit in a circle and share their names. One student rolls a ball to another, says that peer’s name, and asks the peer a personal question.
  • You could also have a ball with icebreaker questions on it that they roll to each other, touch and answer.
  • For toddlers, have them say their names aloud and pat the ball with each syllable. The circle then says, “Hello, (name)!”

My Memory Matching Game

  • Remember the matching memory card game where students have cards in rows, face down, then try flip each til they find it’s matching pair?
  • In this activity, students create a memory card game but the cards must explain something about themselves
  • You can give them a list of questions to make it easier for them to create their games
  • They have to make 2 of every card that explains a favorite food, a pet owned, # of siblings, etc.
  • They then pass their game to a partner to play. When the partner makes a match, the partner also has to guess what the matching pair represents about that student.
  • The class gets into a circle & each student reports what they found out about their partners.

Teach Us How To…

  • Each student shows the class how to do something
  • Make sure that it is something that when the student teaches it, everyone else can also try to do it.
  • For example, students can show the class how to make a paper airplane, free throw, origami frog, etc.
  • You can video record these and add on a website

Stuff Animal Interview

  • Students bring in a stuff animal
  • The class sits in a circle
  • Each child in the circle asks the stuff animal a question

Line Up!

  • All children stand up
  • You yell out a category and students line up again the wall if the category applies to them
  • For example, the teacher might say, “Line up if you have a pet.”
  • Encourage discussion by taking it further and having kids find another peer who either likes the same thing or has the same thing. In this example the teacher gives the children about 30 seconds to find someone with their kind of pets

About Me Charades

  • Create cards with categories like favorite animals, food, places, colors, etc. or dislikes/likes
  • The student grabs the card and whispers in your ear the answer to the question
  • Then the student acts it out for other students to guess
  • If your students have low English skills, then you may want to have flashcards available so that they show you what their answers would be.

Challenge:

Try any of these icebreakers with your young learners so they get to know each other at the beginning of the year!

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More Resources

Find many more ideas, apps, and tools in my Pearltree bookmarks. Click the box to enlarge that resource.

Shelly Terrell

Shelly Sanchez Terrell is a teacher trainer, instructional designer, adjunct professor, and the author of The 30 Goals Challenge for Teachers: Small Steps to Transform Your Teaching and Learning to Go: Lesson Ideas for Teaching with Mobile Devices, Cell Phones and BYOT. She has been recognized by the ELTon Awards, The New York Times, the Ministry of Education in Spain, and Microsoft’s Heroes for Education as an innovator in the movement of teacher-driven professional development and education technology. Recently, she was named Woman of the Year 2014 by Star Jone’s National Association of Professional Women and awarded a Bammy Award as a founder of #Edchat, the Twitter chat that spurred over 400 teacher chats. She has trained teachers and taught learners in over 25 countries and has consulted with organizations worldwide such as UNESCO Bangkok, The European Union aPLaNet Project, Cultura Iglesa of Brazil, the British Council in Tel Aviv, IATEFL Slovenia, HUPE Croatia, and VenTESOL. She shares regularly via TeacherRebootCamp.com, Twitter (@ShellTerrell), and Facebook.com/shellyterrell. Her greatest joy is being the mother of Rosco the pug.

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